Super Smash Bros. Ultimate Review

  • A comparison between the stage’s appearance in Super Smash Bros. Melee (Left) and Super Smash Bros. Ultimate (Right)

    '
  • This game is considered one of the most biggest gaming crossover in history and has sold over 22.85 million copies as of Dec. 31, 2020.

    '
Navigate Left
Navigate Right

Jeremiah Castro

“Super Smash Bros. Ultimate” is a crossover fighting game released for the Nintendo Switch on Dec. 7, 2018.  It features new and old characters as well as some returning stages from the older versions and new stages from different series like “Legend of Zelda,” “Fire Emblem,” “Splatoon” and more. 

Back in Dec. 2019 the original game won The Game Awards and the first gameplay was shown at a Super Smash Bros. Invitational Tournament back on June 12, 2018, and then the demo made an appearance at E3. The demo didn’t show that much content since the game was still in development around that time. A demo is like a preview of the game that is currently in development or if you want to try out the game for yourself to see if you are willing to play more of the game. Some games offer that and some do not.

Personally, the reveal trailers have always been my favorite thing about the game because it is supposed to get you pumped up for who the next character is going to be. A reveal trailer is like a showcase of a new character coming to the game and it also comes with a new stage and some new songs. My three favorite reveals are Banjo, Steve, and Sora.

Out of all of the bunch, Sora brought in the most hype around the world since he was the most wanted character ever since  “Smash Ballot” was still around for “Super Smash Bros” for Wii U and 3DS.

Steve’s reveal is one of the most unexpected things I have ever seen but was still a good addition to the game. From my research, they had to rework every single stage in the game in order to get Steve’s gameplay mechanics to work and I can tell it took some time for that to be accomplished since all of it was done remotely.

Throughout the process of creating the game the pandemic heavily affected the process of developing new fighters for the game but developers still managed to create detailed characters remotely.

stage graphics comparison take uno
A comparison between the stage’s appearance in Super Smash Bros. Melee (Left) and Super Smash Bros. Ultimate (Right)

The gameplay in this new version is excellent. No issues with the controls and mechanics and it is a huge improvement in comparison to the older games and I love the recreation of some stages that were from Melee to Wii U and 3DS. My favorite stage recreation is Princess Peach’s Castle since it looks gorgeous. I love the details on the mountains and the ocean and it really shows that they put in a ton of effort while recreating the stages. I still wish they brought in more stages but that is alright since there are already enough stages to choose from.

I always loved this game when I was young and it is insane how far the series has come since 1999. The series quite literally went from only 12 characters in the Nintendo 64 to over 82 fighters for the Ultimate version. I am not sure if the same amount of fighters from Ultimate will be carried on to the next game and I am also not sure if there will be another installment to the series. However, I will look forward to that if that does happen.